Location: Near Pelusium, Desert of
Sinai, Egypt.
Date: March 27, 47 BC.
Objectives:
- Capture or destroy all enemy
villages.
- Your Syrian allies must
survive.
- Your Judean allies must
survive.
Unit Control Points: 376/500.
Troop Control Points: 18/75.
Starting units:
- At central Roman village: 2x
Auxiliary Archers (30),
Centurion (level 0), 3x
Legionaries (30), Praetorians
(16).
- At Eastern Roman village:
Auxiliary Archers (30),
Centurion (level 0), Equites
(12), Spearmen (30).
- At Egyptian village: Camel
Archers (12) Camel Riders (12),
Guardsmen (16), Offical (level
0), Wolf Scout.
Available units:
- Roman: Archer Cavalry,
Auxiliary Archers, Auxiliary
Infantry, Balearic Slingers,
Equites, Gladiators, Hawk
Scout, Legionaries, Physician,
Praetorians, Spearmen, Wolf
Scout.
- Egyptian: Archers, Camel
Archers, Camel Riders,
Guardsmen, Hawk Scout, Nubian
Archers, Parthian Cavalry,
Priest, Slaves, Soldiers, War
Chariots, Wolf Scout.
Available construction: Ballista,
Battering Ram, Catapult,
Defensive Tower, repair.
.-'-.
.-' ~ '-.
.-' . _ ~ '-.
.-' . |8| . ~ '-.
.-' . ~ . ~ '-.
.-' . . . . . ~ '-.
.-' . . . ~ . ~ '-.
.-' . . . . + . ~_'-.
.-' . . . _~ ~ |7|~ '-.
.-' . . . . . |6| ~ . ~ '-.
.-' _ . . _ . . . . . ~ '-.
'-. |9| . |5| . ~ ~ . _ ~ .
'-. . . . . . . ~ . |2| .-'
'-. . . ~ ~ _ . .-'
'-. . . . ~ _ |4| . . .-'
'-. . |1| .-'
'-. . . . . .-'
'-. . . . .-'
'-. ~ . . ~ _ . .-'
'-. ~ |3| . .-'
'-. .-'
'-. .-'
'--'
_
| | = Village/barracks (may include various defenses).
+ = Tower (free-standing from village).
. . = Path (minor pathways not shown).
~ ~ = River, sea or lake.
1 = Your central Roman village. Population 500.
2 = Your Eastern Roman village. Population 500.
3 = Your Egyptian village. Population 500.
4 = Allied Syrian village. Population 600.
5 = Allied Judean village. Population 600.
6 = Central enemy village. Population 350.
7 = Eastern enemy village. Population 350.
8 = Northern enemy village. Population 350.
9 = Western enemy village. Population 350.