Designed by Rutam Rane
Commandos Imperial Glory Praetorians Eidos Pyro Studios
Praetorians Game Guide // 5. Campaign
Location: Province of Cisalpine Gaul, Northern Italy.
Date: February 17, 58 BC.

Objectives:
- Meet your guide at the river.
- + Agrado of Talagatta must survive.
- + Escort Agrado of Talagatta to the end of the valley.
- Destroy all enemy forces.

Unit Control Points: 84/500.
Troop Control Points: 4/50.
Starting units: Auxiliary Archers (30), Auxiliary Infantry (30), 2x Spearmen (12).
                            .-''-.
                         .-'      '-.
                      .-' 6          '-.
                   .-'    .             '-.
                .-'      .      .          '-.
             .-'        .   5 .               '-.
          .-'         .     .        .  . .  . . '-.
       .-'             .  .       .            . 3  '-.
      '-.            .      .  .           .       ] [ '-.
         '-.       .                    .     ~~~~ .      '-.
            '-.                     .     ~~~   .            '-.
               '-.          4         .~~~ . .                  '-.
                  '-.               ~~ . .                         '-.
                     '-.         ~~~ ~  2        .  .                 '-.
                        '-.    ~~     ~   .      .    . .                '
                           '-.~        ~~   ..   .        .           .-'
                              '-.        ~~    ..           .      .-'
                                 '-.        ~                 1 .-'
                                    '-.     ~                .-'
                                       '-.  ~             .-'
                                          '-.          .-'
                                             '-.    .-'
                                                '--'
. . = Path (minor pathways not shown).
~ ~ = River, sea or lake.
] [ = Bridge or location for bridge.
                                                                          
1 = Start location.
2 = Agrado of Talagatta (Scout).
3 = Gaul Bandit Infantry.
4 = Gaul Bandit Bowmen.
5 = Gaul Bandit army.
6 = Exit location.
Commandos Imperial Glory Praetorians Eidos Pyro Studios
Commandos Imperial Glory Praetorians Eidos Pyro Studios
You can opt not to play the four tutorial levels, and jump straight to Crossing the River Arar. I strongly recommend you work through the tutorials. Even if you have played a few skirmish games, some features such as siege techniques may be new.

As with all the tutorials, follow the instructions that appear in the top right hand side of the screen. Take some time to become familiar with your new units and their special formations and attacks. Remember Auxiliary Infantry have a limited combat ability: They are primarily engineers used for building and repairing (and in true Roman style, making the army look bigger).

Practice troop selection and basic movement. Running decreases troops' stamina. Stamina recovers naturally over time. Make use of key-based troop groups (CTRL+1-9, then 1-9 to recall). I tend to assign keys based on unit type, or at the very least assign ranged, melee, and special units to different key groups. While such groups may seem excessive in this mission they are almost essential when fighting with ten or twenty units, so using them is a good habit to get into. You will then be asked to march to the river (2 on the map above). When you arrive, Agrado of Talagatta, a Scout, will join your forces. Use his hawk to scout out the area close to the bridge (3 on the map above), revealing a small enemy force of Gaul Bandits. Use your spearmen and archers to kill these enemies, and in doing so, secure the bridge. (There is no formal way to capture a bridge, just destroy enemy units nearby.)

Battles here are quite easy because you generally out-number the enemy. Try to experiment with tactics that play to your troops' strengths. Archers work best in a stationary formation protected by a line of melee troops. In particular, ranged troops gain an advantage from good scouting. Very often scouts (in this case via the hawk) will be able to spot targets that are within archers' range, but which those archers cannot see. This becomes more important later when attacking enemy positioned on higher ground or hidden in vegetation. Spearmen can also be highly effective in a stationary formation when the enemy is forced to attack them. While spearmen will be successful here in a direct assault and melee, you may wish to try luring enemy melee troops into an ambush. For example, position your Spearmen in a line on the southern side of the bridge. Move your archers up behind the Spearmen and set them to the stationary position. Your archers should have the enemy in their range, luring those enemy into the line of Spearmen. Where possible, plan your attacks - you cannot retreat troops that have been engaged in battle, so try to get all your fighting troops into battle at the same time. Keep your Auxiliary Infantry out of the battle at this stage.

After the battle, join your two Spearmen units into one unit. Head west until you see the enemy unit hiding in the trees (4 on the map above). Spearmen cannot enter dense woodland, so you will need deal with this enemy using a combination of archers and Auxiliary Infantry, or lure the enemy out into the open (harder because this enemy has a ranged attack). Your Hawk Scout cannot spot units hidden in woodland (for this you would need a Wolf Scout, not available in this mission).

Scout the elevated area just to the north (5 on the map above) to reveal enemy infantry and bowmen. On the road just north of the elevated area there is a further enemy army. Try to take the elevated area quickly, and then position your archers upon it. Your archers will gain a range and visibility advantage over the enemy, while the ridge affords them some protection. Position your remaining troops on the approach to the elevated area. Once the battle is over, move Agrado of Talagatta to the far north of the map (6 on the map above) to complete the mission.
 
Written by timski
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